Cubic Global Defense
Cubic offers an opportunity to provide innovative technology for government and commercial customers around the globe, helping to solve their future problems today. We're the leading integrator of payment and information technology and services for intelligent travel solutions worldwide, and the leading provider of realistic combat training systems, secure communications and networking and highly specialized support services for military and security forces of the U.S. and allied nations. If you have an entrepreneurial spirit and thrive in an innovative environment, we want to talk to you about your next role at Cubic! We are seeking employees inspired by technology, and motivated by the rewards of hard work, commitment, teamwork, quality, integrity, and respect. We invite you to explore opportunities with Cubic.
Job Summary: The Technical Designer Associate is an all-around designer who is responsible for designing and creating a variety of 2D and 3D projects. Technical designers are part programmer and part designer and are responsible for actually implementing the majority of the gameplay in projects. They are the middleman between the programming and design departments. Duties can include writing system specification documents, designing systems, writing scripts, mocking up user interfaces, menus, and gameplay examples. This position typically works under general supervision and direction.
Essential Job Duties and Responsibilities:
Minimum Job Requirements:
Two year college degree (Computer Science, Software Engineering, Game Art, Game Design, Game Programming or similar area). Experience is required in two or more of the following areas: game programming, visual and traditional scripting (C++ or Blueprint/Kismet preferred in areas of AI, weapons, items, objects, particles, vehicles, scenario), level design, scenario creation, cinematics development, and Audio Simulation (aural environmental cueing). Unreal Engine 4 experience is preferred but Unreal 3/UDK, CryEngine, Unity and other competitive gaming engines can be substituted. Strong analytical and problem-solving skills are required. Good interpersonal and team-oriented skills are required. Flexibility and ability to adapt to quickly changing circumstances and work priorities in a timely manner is necessary. Familiarization with Agile or Iterative software development methods and work processes is desired. Ability to perform technical writing in order to describe software requirements including diagrams is desired. Experience with real time simulation and/or military training applications is beneficial. Working knowledge of UML/OMT (Unified Modeling Language & Object Model Template) is beneficial. The ability to understand abstract concepts in order to apply solutions to real training needs and requirements. Position is for a Cleared location-Must be a US Citizen
The description provided above is not intended to be an exhaustive list of all job duties, responsibilities and requirements. Duties, responsibilities and requirements may change over time and according to business need.Worker Type: